

We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. Added additional crash report logs to provide further insight for developers.Fixed an issue that could cause a crash while the game launched.Fixed an issue where a memory crash could occur during the transition from the end of the game into the credits sequence.Fixed an issue where a crash could occur when using to toggle between Fullscreen and Windowed modes.

Fixed an issue where the HUD performance monitors could impact performance when enabled.Fixed an issue where the ‘Reset to Default’ function in the Graphics menu under Settings could make improper selections.Fixed an issue which could cause the Xbox controller stick inputs to erroneously read as zeros for brief periods of time.It also features additions to diagnostic support. The remaining updates for this hotfix include fixes for UI/UX, unintended character behavior (both playable and NPC), and more. ” To read more about this update, please read here. Directly from NVIDIA: “ Game may randomly crash during gameplay on GeForce RTX 30 series GPUs.NVIDIA GeForce RTX 30 Series users have been urged to update to the latest hotfix driver (531.58), which addresses random crashes in The Last of Us Part 1 for Ampere GPUs.Ī new hotfix for The Last of Us Part I is now live.Ī note to players using NVIDIA 30-series graphics cards: please be sure to update to the GeForce Hotfix Driver Version 531.58. An issue where the HUD performance monitors could impact performance has also been addressed, although there doesn’t seem to be any further changes that improve the general performance of the game. According to the developer’s patch notes, a handful of crashing issues have been addressed by the new patch, including one that could occur at launch and another that could occur when the player toggles between Fullscreen and Windowed modes. Naughty Dog has announced that The Last of Us Part I v1.0.1.7 Patch for PC is now available for download.
